Arraial Arraial wiki Português

Arraial Brazilian colonial village mod for Minecraft

Found a hamlet in the backlands and watch it become a city. Villagers with trades, buildings raised block by block, markets, festas, politics, wars between villages, eras of Brazilian history and Brazilian wildlife.

Minecraft 26.3FabricJava 25version 1.0.0-beta.3

Download · CurseForge Modrinth GitHub Devblog

Overview

  • 19 trades, each with its own workstation.
  • Construction projects built block by block from the storehouse. The mayor orders works on their own.
  • Stages: Povoado → Arraial → Vila → Prosperous Vila → Cidade.
  • Economy: réis, a market stall with supply-and-demand prices, peddlers, orders, muleteers between villages, beaten roads and contracts.
  • Calendar and festas: Saint John, the patron saint, the Great Fair and each village's traditions.
  • Crises: drought, flood, pests, highwaymen, epidemics and fire.
  • Politics: a council of interest groups, proposals, votes, taxes, corruption, protests and hereditary coronéis.
  • A living world: caravans of settlers arrive and found hamlets before your eyes; neighbouring villages grow, migrate, trade, go to war and fall to ruin, where bandits move in.
  • Territory and diplomacy: chunk borders, disputes, war and peace with tribute. At the Chancery you propose treaties, demand tribute and declare embargoes. There is also a Regional Map.
  • Culture and personal life: flags and customs, personalities, friendships, favours, weddings, children and inheritance.
  • Eras: Colonial, Imperial and Republican, with houses and streets reformed in each style.
  • Fazendas: sugar mills (sugar, rapadura), coffee plantations (roasted coffee, cafezinho), queijo coalho and charque.
  • Baroque: soapstone, gilded carving, the carver and the Mother Church; mining towns get white houses on soapstone.
  • Spanish missions: some neighbours are missions, with their own names, flag, adobe and bell-gable church, and a tenser frontier.
  • Brazilian wildlife: capybara, giant anteater, caiman, jaguar and macaw (red, blue-and-yellow, hyacinth) in warm biomes. The jaguar hunts corral animals and the caiman lurks at the riverbank.
  • Armour from other mods: soldiers wear the best armour and weapon in the storehouse, from any mod.
  • Items: machete, peixeira, sickle, vaqueiro leather, flask, Brazilian foods and colonial blocks.
  • In-game guide: a 56-page manual with clickable contents.

Getting started

First steps

I. First days

Before founding
• Cruzeiro: 5 logs of any wood in a cross
• Armazém: planks and a chest
• beds and food

Flat ground, with water and trees nearby.

Install

  • Fabric Loader 0.20.1+, Fabric API and Java 25.
  • Optional: JEI or REI, Jade, Xaero's Minimap, Mod Menu, Farmer's Delight Refabricated, Terralith.
  • Required on both server and client.

CurseForge Modrinth

The Guide

The same text as the Arraial Guide, the book you get when you place your first Cruzeiro (or craft with book + stick).

First days (6)
I. First days

Before founding
• Cruzeiro: 5 logs of any wood in a cross
• Armazém: planks and a chest
• beds and food

Flat ground, with water and trees nearby.
Founding

Place the Cruzeiro: a Povoado is born, reaching 48 blocks. Another arraial must be 96+ blocks away.

Put the Armazém within reach and store food in it: the pantry of all.
The first villagers

Every free bed draws people: one villager comes at a time, about every minute.

Without a trade, they look for a free workstation within reach and take it.
First works

1. Builder's Contract (paper, emerald, brick): use it on the ground.
2. Construction Marker (plank, stick, paper).
3. Book of Projects: pick the project and click the Marker.

Materials come from the Armazém.
Food at the start

Each villager eats 1 food a day from the Armazém. Hungry, they do not work; after 3 hungry days they leave.

Field + Basket: the farmer plants and bakes bread. Cassava cuttings turn up in the grass.
Starting list
☐ Cruzeiro
☐ Armazém with food
☐ 2 or 3 beds
☐ Builder
☐ Huts
☐ Field and Sawmill
☐ Well

With 6 villagers, Armazém and Well: Arraial!
Growing (11)
II. Growing

The mayor
With 4 villagers, the eldest becomes mayor and orders works on their own, as needed: houses, food, defence.

Once the Town Hall stands, they govern from there.
Stages
Arraial: 6 villagers, Armazém, Well
Vila: 14, Town Hall, Market
Prosperous Vila: 24, Apothecary, Palisade
Cidade: 40, Muleteer Ranch, satisfaction 60
Satisfaction

Rises with food, homes, health, safety, services and festas; falls with crises and taxes.

Low: people leave and the mayor loses trust (new election).
High: people arrive faster.
Réis and the Market

Réis: copper ingot and paper = 3 réis; gold ingot and paper = 12 réis.

At the Market Stall (by day, with a stallholder): réis in hand buys, goods in hand sells. Prices rise with scarcity and fall with plenty.
Safety

At night monsters hunt villagers.

Guardhouse: soldiers.
Palisade: a fence with gates.
Engineer's posts: light.

Vaqueiro leather: protection and speed.
Crises (1)

Drought: a well saves the field.
Flood: only in storms.
Pests: chickens eat the caterpillars.
Highwaymen: raid the Armazém at night; killing them returns the loot.
Crises (2)

Epidemic: the sick do not work; the apothecary cures with garrafada.
Fire: everyone runs with buckets.

In the morning the mayor orders repairs. Allies send food.
Calendar and festas

A year of 12 months of 2 days. April to October: dry season. November to March: rains.

Saint John (June 2), Patron Saint, Great Fair (Mar/Sep 1: 15% off) and each village's traditions.
A good festa

Food to spare in the Armazém and Bunting make the festa better.

Go to the festa and bring sweets (pé-de-moleque, rapadura): you earn the people's recognition.
Neighbours

Settlements spring up near yours and grow on their own.

The muleteer trades surpluses; the envoy visits.
An ally (reputation 50+) helps in crises; an enemy (-50) sends highwaymen.
Politics

Council: Farming, Crafts, Order, Commerce and People.

Ballot box: see the council.
Ballot box + paper: you propose (tax, works, festa...).
Réis in the box: a campaign, with a risk of scandal.
Greatness (13)
III. Greatness

Eras
Colonial: wattle and daub, dirt.
Imperial: Vila + Pottery + 40 réis.
Republican: Prosperous Vila + Chapel + Registry + 80 réis.

It changes on its own.
The reform
Every morning the builders reform houses and streets:
Imperial: brick, tiles, cobbles, lanterns
Republican: lime, azulejo, setts

Uses brick, clay and stone from the Armazém.
Era works

Imperial unlocks the Chapel (bell, cross).
Republican unlocks the Fountain on the square.

Both bring satisfaction. The mayor orders them when the era comes.
Territory

Each arraial owns the chunks around it; it grows with stage and people.

Border Marker: adds 3x3 chunks.
As you walk, the screen says: lands of X, disputed, or no one's.
Tension and war

Shared land, the same resources, bad blood and robberies raise tension: it becomes a dispute, and at reputation -50, war.

In war: roads close, skirmishes; the weaker sues for peace and pays tribute.
Chancery

Escrivaninha: map and neighbours. Peace, Trade, Alliance, Border, Tribute, Break, Embargo.

1 paper per proposal, once a day; they may refuse.
Culture

Each village has its own flag, customs and traditions.

Go to festas, bring sweets:
known → friend of the festa (you get the flag) → child of the land (Medal).
Families

Villagers who are friends marry at the Cruzeiro and share a surname.
A couple with a bed and food to spare has children, who grow up in 3 days.

Under a coronel, the child inherits command.
Ruins and bandits

An abandoned village becomes a ruin; neighbours may resettle it, or bandits make a hideout.

Clear the hideout: réis, a loot chest, the Medal.
Your base left alone 8+ days may be taken too.
On to Cidade

☐ 40 villagers
☐ Muleteer Ranch
☐ Satisfaction 60+
☐ Republican era
☐ Chapel and Fountain
☐ Allies and beaten roads
☐ Child of the land

And plenty of festas.
Fazendas

With 7 villagers and water: a Sugar Mill (cane, sugar, rapadura).
In the Imperial era: a Coffee Plantation.

The herder makes queijo coalho from the corral's milk and charque from spare beef.
Baroque

In the Imperial era a Prosperous Vila (or a mining Vila) brings a carver and raises the Mother Church: lime, soapstone and gilded carving.

Mining towns get white houses on soapstone.
Spanish missions

Some neighbours are missions: Spanish names, the cross of Burgundy, adobe walls and a church with a bell-gable.

On the frontier, tension rises more easily.
Commerce (5)
V. Commerce

At the Stall
Réis in hand: buy what the stallholder shows.
Goods in hand: sell.

High reputation gives a discount. At the Great Fair, 15% off.
Peddler

Comes from a neighbouring village with real goods, taken from its stock.

Click them: buy and sell with réis. They leave at dusk. Road closed: they do not come.
Orders

Stall + paper: the arraial orders something it lacks, with a deadline and a reward.

Deliver at the Stall in time: réis and reputation.
Muleteers and roads

The muleteer takes the surplus and brings what is missing; they may be robbed.

Sword in hand as they leave: you escort (risk 1/4), paid later.
10+ trips: beaten road, 30% cheaper.
Regional prices

A neighbour with plenty makes things cheaper; a closed road, war or embargo makes them dearer.

Each village has a speciality (farming, mining...) and signs supply contracts with the others.
Tips (2)
VII. Tips

Cruzeiro: report.
Sneaking: chronicle.
With a book: a copy of the chronicle.
Villager: talk, favours, card.
JEI: click a mod item to read what it does.
Test commands
/arraial crise
/arraial festa
/arraial era
/arraial casamento
/arraial mundo
/arraial avancar
/arraial guerra
/arraial obra_pronta

Good luck, founder!

Trades

A villager without a trade takes the nearest free workstation. Each workstation comes with a building the mayor orders when the village needs it.

TradeWorkstationWhat they do
MasonhiredRaises the buildings with material from the storehouse. A villager becomes a builder with the Builder's Contract or when the mayor needs one.
Woodcutter Woodcutter's StumpWOODCUTTER post: a villager without a trade becomes a woodcutter and brings logs and planks.
Farmer Farmer's BasketFARMER post: plants and harvests wheat and cassava; wheat becomes bread.
Potter Potter's KilnPOTTER post: turns clay into bricks, tiles and pottery.
Clay Digger Clay Digger's TubCLAY DIGGER post: digs clay in the direction the post faces.
Quarryman
Quarrywoman
Quarryman's BenchQUARRYMAN post: opens a quarry (with a ladder) and brings stone.
Herder Herder's TroughHERDER post: keeps the pen and brings wool, leather and meat. Animals near the trough are never hunted.
Fisher Fish Trap (fisher's post)FISHER post: fishes in water within 28 blocks.
Hunter Hunting RackHUNTER post: hunts wild game (never pen, tame, leashed or named animals) and leaves 3 of each species.
Flour Maker Flour OvenFLOUR MAKER post: cassava becomes flour (yields more than wheat), beiju and paçoca.
Market Seller Market StallSELLER post and market: réis in hand buys, goods sell, paper takes a supply order.
Muleteer Pack SaddleMULETEER post: takes surplus to other villages and brings back what is missing. Sword in hand: escort the troop.
Apothecary Apothecary CounterAPOTHECARY post: makes remedies from flowers and cures the sick in an epidemic.
Soldier Guard PostSOLDIER post: defends against monsters, bandits and militias; escorts the herder.
Engineer Engineer's Drafting BoardENGINEER post: lays streets, builds bridges and lamp posts with materials from the Storehouse.
Public Relations Writing DeskWorkstation of the RELAÇÕES PÚBLICAS. Click to open the Chancery: regional map, neighbours, treaties, tribute and embargo.
Sugar Master Sugar MillWorkstation of the SUGAR MASTER. Cuts the cane around it, plants new cane by the water and grinds it: half becomes sugar, half rapadura.
Coffee Grower Coffee Drying YardWorkstation of the COFFEE GROWER. Picks ripe coffee bushes, plants new ones, and dries and roasts the cherries (2 cherries = 1 roasted coffee).
Carver Carver's BenchWorkstation of the CARVER. Makes gilded carving (planks and a gold nugget) for the Baroque Mother Church.
PeddlerhiredA travelling peddler who passes through villages with goods from afar.

Buildings & stages

Chosen in the Book of Projects and clicked on a Construction Marker, or ordered by the mayor. Builders raise them block by block from the storehouse; the style changes with the era and the village's culture.

  • Well
  • Wattle-and-Daub Hut
  • Wooden Ranch House
  • Sawmill
  • Field
  • Pottery
  • Corral
  • Watchtower
  • Clay Pit
  • Quarry
  • Town Hall
  • Stockade
  • Flour House
  • Market
  • Muleteer's Shelter
  • Apothecary
  • Fishing Hut
  • Hunter's Shelter
  • Engineer's Workshop
  • Registry Office
  • Chapel
  • Fountain
  • Sugar Mill (Engenho)
  • Coffee Plantation
  • Carver's Workshop
  • Mother Church (Matriz)
  • Mission Church

Village stages

More people and more satisfaction move the hamlet up a stage:

  1. Hamlet
  2. Arraial
  3. Town
  4. Prosperous town
  5. City

Items & blocks

Everything the mod adds, with recipes. Hover an ingredient to see its name.

Blocks

Construction Marker

Construction Marker

Site Marker: pick the project with the Book of Projects and builders build it with materials from the Storehouse.

Crafting (shapeless)
Any planksStickPaper
→Construction Marker
Any planks, Stick, Paper
Village Cross

Village Cross

Founds a village (48 block reach). Free beds draw villagers. Click: report; sneaking: chronicle; with a book: a copy of the chronicle.

Crafting table
Any logAny logAny logAny logAny log
→Village Cross
5× Any log
Village Storehouse

Village Storehouse

The village's stock: everyone's food and building materials. Villagers store and take from here.

Crafting table
Any planksAny planksAny planksChChAny planksAny planksAny planks
→Village Storehouse
6× Any planks, 2× Chest
Woodcutter's Stump

Woodcutter's Stump

WOODCUTTER post: a villager without a trade becomes a woodcutter and brings logs and planks.

Crafting table
Any axeAny log
→Woodcutter's Stump
Any axe, Any log
Farmer's Basket

Farmer's Basket

FARMER post: plants and harvests wheat and cassava; wheat becomes bread.

Crafting (shapeless)
Hay BaleStickStick
→Farmer's Basket
Hay Bale, 2× Stick
Potter's Kiln

Potter's Kiln

POTTER post: turns clay into bricks, tiles and pottery.

Crafting table
BrickBrickBrickBrickFurnaceBrickBrickBrickBrick
→Potter's Kiln
8× Brick, Furnace
Guard Post

Guard Post

SOLDIER post: defends against monsters, bandits and militias; escorts the herder.

Crafting table
Any swordAny swordAny planksAny planksAny planks
→Guard Post
2× Any sword, 3× Any planks
Herder's Trough

Herder's Trough

HERDER post: keeps the pen and brings wool, leather and meat. Animals near the trough are never hunted.

Crafting table
Any planksWheatAny planksAny planksAny planksAny planks
→Herder's Trough
5× Any planks, Wheat
Clay Digger's Tub

Clay Digger's Tub

CLAY DIGGER post: digs clay in the direction the post faces.

Crafting table
Any shovelClay BallBowl
→Clay Digger's Tub
Any shovel, Clay Ball, Bowl
Quarryman's Bench

Quarryman's Bench

QUARRYMAN post: opens a quarry (with a ladder) and brings stone.

Crafting table
Any pickaxeCobblestone
→Quarryman's Bench
Any pickaxe, Cobblestone
Flour Oven

Flour Oven

FLOUR MAKER post: cassava becomes flour (yields more than wheat), beiju and paçoca.

Crafting table
Mud BricksCopper IngotMud BricksBricksBricksBricks
→Flour Oven
2× Mud Bricks, Copper Ingot, 3× Bricks
Market Stall

Market Stall

SELLER post and market: réis in hand buys, goods sell, paper takes a supply order.

Crafting table
Any woolAny woolAny woolAny fenceAny fenceAny planksAny planksAny planks
→Market Stall
3× Any wool, 2× Any fence, 3× Any planks
Pack Saddle

Pack Saddle

MULETEER post: takes surplus to other villages and brings back what is missing. Sword in hand: escort the troop.

Crafting table
LeatherAny wooden slabLeatherLeatherLeather
→Pack Saddle
4× Leather, Any wooden slab
Apothecary Counter

Apothecary Counter

APOTHECARY post: makes remedies from flowers and cures the sick in an epidemic.

Crafting table
Glass BottleBrewing StandGlass BottleAny planksAny planksAny planks
→Apothecary Counter
2× Glass Bottle, Brewing Stand, 3× Any planks
Oil Lamp

Oil Lamp

Oil lamp with a flickering flame. Engineers use torch lamp posts.

Crafting table
Iron NuggetTorchGlass Pane
→Oil Lamp
Iron Nugget, Torch, Glass Pane
Fish Trap (fisher's post)

Fish Trap (fisher's post)

FISHER post: fishes in water within 28 blocks.

Crafting table
BambooStringBambooBamboo
→Fish Trap (fisher's post)
3× Bamboo, String
Hunting Rack

Hunting Rack

HUNTER post: hunts wild game (never pen, tame, leashed or named animals) and leaves 3 of each species.

Crafting table
StickStickStickStickStick
→Hunting Rack
5× Stick
Engineer's Drafting Board

Engineer's Drafting Board

ENGINEER post: lays streets, builds bridges and lamp posts with materials from the Storehouse.

Crafting table
PaperPaperPaperAny wooden slabAny wooden slab
→Engineer's Drafting Board
3× Paper, 2× Any wooden slab
Writing Desk

Writing Desk

Workstation of the RELAÇÕES PÚBLICAS. Click to open the Chancery: regional map, neighbours, treaties, tribute and embargo.

Crafting table
BookFeatherInk SacAny planksAny planksAny planksAny planksAny planks
→Writing Desk
Book, Feather, Ink Sac, 5× Any planks
Festa Flags

Festa Flags

Festa decoration. Four or more near the Cruzeiro make festas prettier.

Crafting (shapeless)
PaperPaperStringRed DyeYellow Dye
→Festa Flags×6
2× Paper, String, Red Dye, Yellow Dye
Council Ballot Box

Council Ballot Box

The village council: see the groups, propose with paper, campaign with réis.

Crafting (shapeless)
ChPaperInk Sac
→Council Ballot Box
Chest, Paper, Ink Sac
Boundary Stone

Boundary Stone

Extends the nearest village's territory (3x3 chunks). Counts as a border post in conflicts.

Crafting table
Red WoolStone BricksStone BricksStone BricksStone Bricks
→Boundary Stone
Red Wool, 4× Stone Bricks
Wattle and Daub

Wattle and Daub

The colonial wall: clay packed into a lattice of sticks. Builders raise taipa houses in the Colonial era.

Crafting table
Clay BallStickClay BallStickDirtStickClay BallStickClay Ball
→Wattle and Daub×8
4× Clay Ball, 4× Stick, Dirt
Clay Roof Tiles

Clay Roof Tiles

Barrel clay roof tiles. In the Imperial era roofs become tiles (tile stairs and slabs).

Crafting (shapeless)
BrickBrickClay Ball
→Clay Roof Tiles×2
2× Brick, Clay Ball
Whitewashed Wall

Whitewashed Wall

Lime-whitewashed wall. In the Republican era the walls turn white.

Crafting table
Bone MealClay BallClay BallBone Meal
→Whitewashed Wall×2
2× Bone Meal, 2× Clay Ball
Crafting (shapeless)
Calcite
→Whitewashed Wall
Calcite
Azulejo Tiles

Azulejo Tiles

Blue and white glazed tiles: the lower band of Republican façades.

Crafting table
Whitewashed WallWhitewashed WallBlue DyeWhitewashed WallWhitewashed Wall
→Azulejo Tiles×4
4× Whitewashed Wall, Blue Dye
Sugar Mill

Sugar Mill

Workstation of the SUGAR MASTER. Cuts the cane around it, plants new cane by the water and grinds it: half becomes sugar, half rapadura.

Crafting table
Any logGrindstoneAny logSmooth StoneSmooth StoneSmooth Stone
→Sugar Mill
2× Any log, Grindstone, 3× Smooth Stone
Coffee Drying Yard

Coffee Drying Yard

Workstation of the COFFEE GROWER. Picks ripe coffee bushes, plants new ones, and dries and roasts the cherries (2 cherries = 1 roasted coffee).

Crafting table
BrickBrickBrick
→Coffee Drying Yard
3× Brick
Carver's Bench

Carver's Bench

Workstation of the CARVER. Makes gilded carving (planks and a gold nugget) for the Baroque Mother Church.

Crafting table
Gold NuggetIron IngotAny planksAny planks
→Carver's Bench
Gold Nugget, Iron Ingot, 2× Any planks
Soapstone

Soapstone

The stone of the Baroque of Minas. In mining towns from the Imperial era, foundations and paving become soapstone.

Crafting (shapeless)
StoneStoneStoneStoneClay Ball
→Soapstone×4
4× Stone, Clay Ball
Gilded Carving

Gilded Carving

Carved, gilded wood of the Baroque altars. Used in the altarpiece of the Mother Church.

Crafting (shapeless)
Any planksAny planksGold Nugget
→Gilded Carving×2
2× Any planks, Gold Nugget
Adobe

Adobe

Sun-dried bricks of mud and straw: the wall of the Spanish missions.

Crafting (shapeless)
MudMudWheat
→Adobe×2
2× Mud, Wheat

Items

Book of Blueprints

Book of Blueprints

Click a Site Marker to choose what to build (houses, fields, well, town hall...).

Crafting (shapeless)
BookBlue DyePaper
→Book of Blueprints
Book, Blue Dye, Paper
Mason's Contract

Mason's Contract

Click a villager to make them a builder.

Crafting (shapeless)
PaperEmeraldBrick
→Mason's Contract
Paper, Emerald, Brick
Cassava Cutting

Cassava Cutting

Cassava cutting: found by cutting grass or harvested from fields. Plant on farmland.

No recipe: it comes from the villagers' work, trade or the world.

Cassava Root

Cassava Root

Harvested from ripe cassava. Smelt it into flour.

No recipe: it comes from the villagers' work, trade or the world.

Cassava Flour

Cassava Flour

Smelt cassava, or let the flour maker do it. Two flours make a beiju.

Furnace · 10 s
Cassava Root
→Cassava Flour
Rapadura

Rapadura

Furnace · 10 s
Sugar Cane
→Rapadura
Sugar Cane
Gourd Bowl

Gourd Bowl

Crafting (shapeless)
PumpkinBowl
→Gourd Bowl×2
Pumpkin, Bowl
Gourd of Cane Juice

Gourd of Cane Juice

Cane juice in a gourd: speed for 45 s.

Crafting (shapeless)
Gourd BowlSugar CaneSugar Cane
→Gourd of Cane Juice
Gourd Bowl, 2× Sugar Cane
Leather Hat

Leather Hat

The backlands leather hat (worn on the head).

Crafting table
LeatherLeatherLeatherLeather
→Leather Hat
4× Leather
Réis

Réis

The village currency. Earn it selling at the stall, filling orders, doing favours and escorting. Can also be minted from copper or gold.

Crafting (shapeless)
Copper IngotPaper
→Réis×3
Copper Ingot, Paper
Crafting (shapeless)
Gold IngotPaper
→Réis×12
Gold Ingot, Paper
Herbal Remedy

Herbal Remedy

Remedy: cures a sick villager (click them).

Crafting (shapeless)
Glass BottleAny flowerAny flower
→Herbal Remedy
Glass Bottle, 2× Any flower
Arraial Guide

Arraial Guide

Book with everything about the mod. The founder of a village gets one.

Crafting (shapeless)
BookStick
→Arraial Guide
Book, Stick
Quentão (spiced drink)

Quentão (spiced drink)

Hot festa drink: regeneration. Give it to villagers during a festa to earn recognition.

Crafting (shapeless)
Gourd BowlRapaduraSweet Berries
→Quentão (spiced drink)
Gourd Bowl, Rapadura, Sweet Berries
Pé-de-moleque

Pé-de-moleque

Crafting (shapeless)
RapaduraCocoa BeansCocoa Beans
→Pé-de-moleque×3
Rapadura, 2× Cocoa Beans
Machete

Machete

Backlands machete: hits hard. Pillagers sometimes carry one.

Crafting table
Iron IngotIron IngotStick
→Machete
2× Iron Ingot, Stick
Peixeira Knife

Peixeira Knife

Long knife: less damage, very fast strikes.

Crafting table
Iron IngotStick
→Peixeira Knife
Iron Ingot, Stick
Sickle

Sickle

Click a ripe crop: reaps 3x3 and replants.

Crafting table
Iron IngotIron IngotIron IngotStickStick
→Sickle
3× Iron Ingot, 2× Stick
Leather Jerkin

Leather Jerkin

Part of the cowboy's leather. Hat + jerkin + chaps + alpargatas: cowboy agility.

Crafting table
LeatherLeatherLeatherStringLeatherLeatherLeatherLeather
→Leather Jerkin
7× Leather, String
Cowboy Chaps

Cowboy Chaps

Crafting table
LeatherLeatherLeatherLeatherStringLeatherLeatherLeather
→Cowboy Chaps
7× Leather, String
Alpargatas

Alpargatas

Crafting table
LeatherLeatherStringString
→Alpargatas
2× Leather, 2× String
Flask (empty)

Flask (empty)

Click water to fill. Drunk, it removes hunger and poison.

Crafting table
StringLeatherLeatherLeather
→Flask (empty)
String, 3× Leather
Flask of Water

Flask of Water

No recipe: it comes from the villagers' work, trade or the world.

Loot Sack

Loot Sack

Carried by bandits and highwaymen. Click to open.

No recipe: it comes from the villagers' work, trade or the world.

Arraial Medal

Arraial Medal

The village's honour: for a child of the land or whoever clears a bandit hideout.

No recipe: it comes from the villagers' work, trade or the world.

Regional Map

Regional Map

Shows the arraiais around: the land of each (in its flag colour), disputed land, roads (beaten, closed, at war, under embargo), ruins, bandits, you and your base. At an Escrivaninha the same map becomes the Chancery.

Crafting (shapeless)
PaperPaperPaperCompassInk Sac
→Regional Map
3× Paper, Compass, Ink Sac
Coffee Cherry

Coffee Cherry

Picked from a ripe coffee bush. Planted in dirt it grows a new bush; smelted it becomes roasted coffee.

No recipe: it comes from the villagers' work, trade or the world.

Cafezinho

Cafezinho

Cuia, roasted coffee and sugar. Haste (faster mining and digging) for a minute and a half.

Crafting (shapeless)
Gourd BowlRoasted CoffeeSugar
→Cafezinho
Queijo Coalho

Queijo Coalho

The herder makes it every morning from the milk of the corral's cows (one cheese for two cows).

No recipe: it comes from the villagers' work, trade or the world.

Charque

Charque

Salted, dried beef: the herder makes it from spare beef in the storehouse, or you can at a campfire (slowly).

Campfire · 60 s
Raw Beef
→Charque
Raw Beef
Baião de Dois (Rice and Beans with Cheese)

Baião de Dois (Rice and Beans with Cheese)

Cooking pot · 10 s Farmer's Delight
RiceQueijo CoalhoCharqueOnion
→Baião de Dois (Rice and Beans with Cheese)
Rice, Queijo Coalho, Charque, Onion
Moqueca (Fish Stew)

Moqueca (Fish Stew)

Cooking pot · 10 s Farmer's Delight
Raw fishTomatoOnionCassava Flour
→Moqueca (Fish Stew)
Raw fish, Tomato, Onion, Cassava Flour
Vaca Atolada (Beef and Cassava Stew)

Vaca Atolada (Beef and Cassava Stew)

Cooking pot · 10 s Farmer's Delight
Raw beefCassava RootOnionTomato
→Vaca Atolada (Beef and Cassava Stew)
Raw beef, Cassava Root, Onion, Tomato

Wildlife

Five Brazilian animals live in the warm biomes. All have a spawn egg in the Arraial creative tab.

Wildlife: Capybara, Giant Anteater, Caiman, Jaguar, Macaw
Capybara (Minecraft)

Capybara

Where it lives: Rivers, swamps, savannas and jungles

Capybara: lives in groups by rivers, lakes and swamps of warm lands. Tame, a good swimmer; breed with melon, sugar cane or wheat. Drops leather and meat.

Giant Anteater (Minecraft)

Giant Anteater

Where it lives: Savannas and plains

Giant anteater: wanders slowly and alone through savannas and plains. Harmless; breed with sweet or glow berries.

Caiman (Minecraft)

Caiman

Where it lives: Swamps and rivers, at the water's edge

Caiman: lurks at the water's edge. On dry land it leaves you alone, but it bites whoever comes close to the bank and snatches chickens and young capybaras. Breed with fish.

Jaguar (Minecraft)

Jaguar

Where it lives: Jungles (rare in savannas)

Jaguar: lord of the jungle. Slips away from people unless attacked, but now and then hunts capybaras and farm animals. A village near the jungle wants its soldiers.

Macaw (Minecraft)

Macaw

Where it lives: Jungles and savannas

Macaw: red, blue-and-yellow or hyacinth, in jungles and savannas. Flies, perches and dances like a parrot (tame it with seeds), but it is too big for your shoulder.

Integrations & config

Integrations (all optional)

    • JEI and REI: recipes and information pages.
    • Jade: trade, village, family and mood of villagers; stage, satisfaction and mayor on the Cruzeiro.
    • Xaero's Minimap: the villages you know become waypoints in their flag colour.
    • Mod Menu: a settings screen. Without it, edit config/arraial.json.
    • Farmer's Delight Refabricated: baião de dois, moqueca and vaca atolada in the cooking pot; the peixeira works as a knife.
    • Terralith: every biome recognised by the map and village cultures.

Settings

Through Mod Menu or the file config/arraial.json. On a server, the server's file applies.

Neighbours nearby
Autonomous villages appear near your arraial, so you have someone to trade, negotiate and quarrel with.
Max autonomous villages
How many autonomous villages may exist in the world at once.
Mission chance
Chance that a new autonomous village is a Spanish mission.
Bandits in your base
Your base, left alone for many days outside any territory, may be taken by bandits.
Crises
Drought, flood, pests, highwaymen, epidemics and fire.
Crisis frequency
100% is normal; 0% almost never; 300% much more often.
Villager arrivals
Seconds between newcomers while there are free beds.
Soldiers use the storehouse
Soldiers wear the best armour and weapon in the storehouse, from any mod.
Border notice
Shows "Lands of..." when crossing a border.
Villages on the minimap
Villages you know appear as waypoints on Xaero's Minimap and World Map.
Live founding
New villages are founded before your eyes: a caravan of settlers arrives, plants the Cruzeiro and the builder raises the first works. Off: they appear ready.

Commands

Operator commands (level 2, cheats on). For testing, recording videos and getting unstuck. Use near a Cruzeiro.

/arraial diagnostico
Summary of the nearest village: people, beds, hunger, food, works, trades and the current request.
/arraial cronica
Shows the village chronicle (its history).
/arraial tesouro
Shows or changes the village treasury (réis).
/arraial colonos
Calls a caravan of settlers to found a hamlet in front of you.
/arraial vila_nova
Creates a neighbouring autonomous village.
/arraial crise
Starts or ends a crisis (drought, flood, pests, highwaymen, epidemic, fire).
/arraial festa
Starts a festa now.
/arraial era
Changes the village era and reforms the houses in the new style.
/arraial guerra
Turns a feud between two villages into war.
/arraial avancar
Advances days in distant (unloaded) villages.
/arraial tropa
Sends the muleteer on the road.
/arraial mascate
Calls a peddler.
/arraial conselho
Shows the council and the proposals being voted.

Gallery

The Chancery: treaties, tribute and embargoes between villages
The Chancery: treaties, tribute and embargoes between villages
The Regional Map with each village's lands
The Regional Map with each village's lands
The Arraial Guide, an in-game manual
The Arraial Guide, an in-game manual
A soldier wearing the best armour from the storehouse
A soldier wearing the best armour from the storehouse
Coffee plantation with a drying yard
Coffee plantation with a drying yard
Baroque Mother Church
Baroque Mother Church
Spanish mission with a bell-gable church
Spanish mission with a bell-gable church
A village grown on natural terrain
A village grown on natural terrain
Sugar cane mill
Sugar cane mill
A caravan of settlers arriving
A caravan of settlers arriving
The settlers plant the Cruzeiro
The settlers plant the Cruzeiro
The builder raises the first buildings
The builder raises the first buildings
Blue-and-yellow and hyacinth macaws
Blue-and-yellow and hyacinth macaws

FAQ

Which version?

Minecraft 26.3 with Fabric Loader 0.20.1+, Fabric API and Java 25.

Does the server need it?

Yes, both server and players. The server's settings apply.

Does it work in an existing world?

Yes. Just craft a Cruzeiro. Neighbouring villages and wildlife appear in new chunks.

My villagers build nothing.

Check the storehouse (it needs material and food), whether there is a builder and free flat ground. Click the Cruzeiro: the report says what is missing.

The village does not grow.

New villagers only arrive when there is a free bed. Low satisfaction (hunger, homelessness, crisis) also holds the stage back.

Can I use it in a modpack or video?

Videos and streams: go ahead. Modpacks: yes, as long as the mod is downloaded from CurseForge or Modrinth. See the licence on GitHub.

I found a bug!

Open an issue on GitHub with the version, your mods and the log.